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Nekoro
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Nekoro
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Nekoro[]

"An absolute master of reviving the undead. Nekoro absorbs health from voids and uses it to create her own army. Though she means no harm to the other tribes."



Nekoro is a Guardian that can be bought in the shop for 5,000G$. She spawns Voids that act as a unit and harm enemy Voids. She is one of the slowest Guardians to level up without spending money, with the other Guardian being Cassy.

Spawn System[]

When the tower does damage (or any other source of damage including towers and zombies after Nekoro reaches level 5), the damage dealt is stored like a currency - referred to here as "nekomancy points".

Nekoro has a time where she will decide to summon a zombie. when she does this she checks the following conditions:

- Are there any tracks that contain an enemy?

- Can I afford to summon any zombie with the current amount of nekomancy points?

If the conditions are met, she will summon the strongest affordable zombie on the track that has the enemy that is closest to the exit. Stronger zombies are more expensive than the weaker ones in terms of nekomancy points. Once this is done, it will deduct nekomancy points from the current balance. If Nekoro cannot afford any spawnable zombie it will spawn Undead Void's till it gets enough nekomancy points to summon different zombies.


Nekoro's summons gain an additional 3% extra health every wave after wave 80.


Statistics[]


Level Damage Firerate Range DPS Spawns Description
Base 2 0.7 14 2.9 Undead Void 2 HP N/A
1 2 0.7 14 2.9 Undead Void Can scratch more enemies.
2 4 0.7 14 5,7 Undead Void Increased damage.
3 4 0.6 15 6.7 Undead Void Scratches faster, and spawns

zombies/voids faster.

4 7 0.6 15 11.7 Cured Void 12 HP Can now summon cured voids,

and increases damage and splash range.

5 7 0.6 16 11.7 Cured Void All towers' damage now add up to the

necromancy toll. Get to work.

6 15 0.5 16 30 Cured Void Increases damage, pierce, and scratches

faster.

7 25 0.5 16 50 Stimulated Void 125 HP Can summon Stimulated Voids, and can

summon zombies/voids faster, along with increased damage.

8 25 0.4 18 62.5 Stimulated Void Scratches faster, and increases range.
9 40 0.4 18 100 Stimulated Void Increased damage.
10 40 0.4 18 100 Enchanted Void 950 HP Can now summon Enchanted Voids, and can

spawn zombies/voids faster.

11 40 0.3 18 133.3 Enchanted Void Scratches faster.
12 55 0.3 18 183.3 Enchanted Void Increased damage and pierce.
13 55 0.2 19 275 Enchanted Void Increased range, and scratches faster.
14 70 0.2 19 350 Enlightened Void 3750 HP Can summon Enlightened Voids, and increases

damage and pierce.

15 175 0.1 21 1,750 Blessed Void 10000 HP "Be afraid of him, and be afraid of me." can

summon Blessed Voids, increases damage, range, and scratches faster.

Tactics[]

  • Keep in mind that Nekoro can't damage Lead-type Voids at any level, make sure to bring Anti-Lead towers like Wizards or Artillerists.
  • In the early game, try to place Nekoro at the front of the track so she can start reanimating voids as soon as possible.
  • Nekoro is a great Guardian for offense, she can deal immense amounts of damage and using her ability to spawn voids at any point in the map, can easily save a run.
    • Nekoro has little to no support capabilities, her sole purpose is offense.


ve
Towers
SergeantSwordswomanPyroGunnerFire MageBomberGunslinger
SniperWizardSpitterAlienBeaconAcceleratorBloomer
MagicianArtilleristFarmIce CatHitmanTechnician
Reaper
TheresaRuby QueenMaylaNekoroCassyDeltaVivyHayakaRikaHikariVera
ve
Towers
SergeantSwordswomanPyroGunnerFire MageBomberGunslinger
SniperWizardSpitterAlienBeaconAcceleratorBloomer
MagicianArtilleristFarmIce CatHitmanTechnician
Reaper
TheresaRuby QueenMaylaNekoroCassyDeltaVivyHayakaRikaHikariVera
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